/********************************************************************
 *         Advanced 3D Game Programming using DirectX 9.0			*
 ********************************************************************
 * copyright (c) 2003 by Peter A Walsh and Adrian Perez				*
 * See license.txt for modification and distribution information	*
 ********************************************************************/
// stdafx.cpp : source file that includes just the standard includes
//	DSSample.pch will be the pre-compiled header
//	stdafx.obj will contain the pre-compiled type information

#include "stdafx.h"

// TODO: reference any additional headers you need in STDAFX.H
// and not in this file
